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Breakfast in the Metaverse [UE5]

What do you do when you don’t have a rustic country lakehouse? You build one in Unreal Engine 5 of course!

This is a fully dynamically lit scene running in Unreal Engine 5 using Lumen for global illumination and utilising Nanite for most of the static meshes. Assets are a combination of megascans, sketchfab assets and custom-modelled and custom photoscanned models.

[Nanite Triangles]

[Nanite Triangles]

[Lumen Scene - Reflector plane used to add additional bounce lighting to scene]

[Lumen Scene - Reflector plane used to add additional bounce lighting to scene]